Ex Machina: Jack Graham's Blog

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The Worklife of a Software Business Analyst, Unlicensed Futurist, and Tech Wonk-of-all-Trades

The Unfashionable Truth about Online Collaboration

Potsdam Conference roundtable

The Potsdam Conference: Against all odds, we won World War II without Basecamp.

It was at hour 1.5 of the scrum that I began to suspect my virtual teammates of being asleep. Why was a scrum call taking an hour and a half?

Why the endless questions about topics already documented?

And seriously: was the bubbling noise on the one dev’s phone line just him finishing off a Big Gulp, or him hitting a bong? (My suspicion echoed the study of business professors Rockmann & Northcraft, who found that remote collaborators have difficulty building trust.)

All in all, I’ve decided that some skepticism regarding virtual teams is a healthy thing. Face time works. According to urbanist Edward Glaeser, that’s why we invented cities in the first place.

Cut to two weeks later. We flew people to Boston, locked everyone in a basement conference room, and spent a week having our own Potsdam Conference. Suddenly we all had to look each other in the eye each day. Suddenly, things were working.

This simple truth has gotten lost. A friend of mine worked in a model shop at a large handset producer where designers never left their desks, instead using bluetooth headsets to communicate — even with people sitting in the same room! I spent some time at a large Boston agency where the production manager two floors down looked startled every time I showed up in her doorway instead of calling or e-mailing.

At the same time, I’ve worked on virtual teams that performed very well.

The problem is cultural. If your organization isn’t ready for online collaboration, don’t use it. And don’t expect teams who’ve never met each other face to face to play well with each other. People lie more over e-mail, as one researcher found out.

Nowadays, it’s heresy to claim that online collaboration is a bad thing. The problem is that  organizations rush into it ill-prepared. But I found some rays of hope in this Standford Business post on time zone-spanning teams. Their suggestions boil down to:

  • Build trust. Question to ask: does your team have a bond of trust, and if not, how can you build it? (If the answer is ropes courses & trust falls, try again).
  • Have processes that correct for the limitations of online collaboration. Question to ask: do your workflows, meeting rules, and sign-off processes correct for missed non-verbal cues, large groups sitting together dominating conference calls with remote people, and the like?
  • Foster adaptation instead of throwing workers willy-nilly into virtual teams. Question to ask: is your team sufficiently savvy with the collaboration tools to be used? Can you suggest conventions of use that keep people from being overwhelmed by the new mode of collaboration?

I’ve promised myself never to have another scrum call like the one I describe above. There’s no reason you should, either. Prep your team before you commit to virtual collaboration. And if that doesn’t work, pull the plug, and show up in someone’s office.

 

Twenty-nine dollar Apple Mouse Battery, I’m glad you don’t exist.

Hey, this Apple wireless mouse on my desk uses plain old AA batteries! I was expecting something needlessly proprietary. Thank you, Apple Mouse Battery, for not existing — and may you continue to exist only as a fever dream visited upon mid-level Apple marketing executives.

Hypothesis about downloadable entertainment media

Hypothesis: The move to downloadable content hurts burglars, because CDs & DVDs, once easy to sell, are now less common & fetch a lower price.

I wish there were more comic strips like xckd.

xkcd strip

I totally did not get this xkcd strip from 19 May 2010 -- and that's awesome!

I have a lot of feeds on my Google Reader account, but one of the few that I read religiously is Randall Munroe’s xkcd.

I’m going to risk some major geek cred here to make an embarrassing admission: I don’t always understand the punchline in xkcd strips.

It’s like that old game show, Win Ben Stein’s Money. Just about every episode is an intelligence test disguised as a joke. When I get it, it’s funny — and genuinely funny, not funny in an arch, “Oh, aren’t we so smart because we get this?” way. When I don’t get it, I always google the punchline. Invariably it’s something interesting, even if it’s not related to my field or my interests.

Today’s strip inspired this post. How IP addresses are assigned isn’t your usual fodder for comic strips, and like most punchlines, it’s not as funny if you have to do research to understand it. But I do get the punchline in xkcd strips often enough that it makes me want to figure out what I missed in the ones where I don’t.

I love it when comedy works hard at making us smarter. I wish there were more comic strips like this.